Three Body Problem Gravity Simulator
As part of my research at James Madison University, I worked on algorithms and differential equations to model gravity using the Parker-Sochacki method for solving differential equations.
This is a simulator showing those gravity algorithms applied to the three body problem. There are only a few known solutions to the problem and you can see them here.
Note: There are two implementations of the algorithm: One is written in Rust and uses WebAssembly, the other is plain Javascript.